Translations:Inventory Menu (Legacy)/7/en

Inventory Management
Here is explained in further detail how you can manage your inventory:

Clicking items or item stacks in the vicinity window (same as picking up items in the world).
This would be the easiest way to get any item or item stack into your inventory. The item or item stack clicked will find its first available spot in your inventory as long as you still have inventory space available. Any item or item stack will search in the following order if suitable:
 * Empty slots in your equipped window.
 * Filling up item stacks to maximum stack size inside of any storage item(s).
 * Filling up item stacks to maximum stack size in inventory window.
 * Filling up item stacks to maximum stack size in hotbar.
 * Empty slot inside of any storage item(s).
 * Empty slot in inventory window.
 * Empty slot on hotbar.
 * Note: Any items left over after filling up an item stack to maximum stack size will follow this same order.

Dragging items or item stacks from vicinity window or within your inventory.
This way allows you to be more specific where your items or item stacks end up. You can drag them to any suitable slot, occupied or not.
 * Drag to empty slot.
 * This will just place the item or item stack in the slot unless it is not suitable.


 * Drag to occupied slot.
 * Any contents in an occupied suitable slot will be exchanged with the item or item stack dragged on top of it unless it can still add to the stack. Any replaced item or item stack as well as left over items after filling up an item stack will then search for a next place to go in the below order. Storage items in this case will have special behaviour. Any item or item stack dragged on top of a storage item will try to fill up item stacks or occupy empty slots within its specific inventory first. Once that specific storage item is full it will search for a next suitable place to go using the following order:
 * Filling up item stacks to maximum stack size inside of any storage item(s) in order, hotbar first then inventory slots.
 * Filling up item stacks to maximum stack size in inventory window.
 * Filling up item stacks to maximum stack size in hotbar.
 * Empty slot inside of any storage item(s).
 * Empty slot in inventory window.
 * Empty slot on hotbar.
 * Drop to the ground.

From inventory to vicinity (dropping items in the world).
You can either drag any item or item stack to the vicinity window itself or drag them outside of the windows to be forced to go to vicinity (drop in the world).